✣ WayfarerAetholith ↗

THE WAYFARER FIELD GUIDE

Inside the pack.

The right equipment gives every journey a different character. A selection of weapons, armour, and jewellery from Wayfarer.

From the current development build. Balance and content may change.

Showing 9 items

Weapon

Roadwarden’s Sword

Base damage

Slash
8
Pierce
5
Blunt
2

Hit modifier: +1 · 1 hand
Requires Strength 5 · Dexterity 5

Weapon

Old Hammer

Base damage

Slash
2
Pierce
1
Blunt
10

Hit modifier: +0 · 1 hand
Requires Strength 7 · Dexterity 3

Weapon

Bronze Crescent Axe

Base damage

Slash
10
Pierce
2
Blunt
3

Hit modifier: +0 · 1 hand
Requires Strength 6 · Dexterity 4

Weapon

Blue Steel Rapier

Base damage

Slash
5
Pierce
14
Blunt
1

Hit modifier: +3 · 1 hand
Requires Strength 4 · Dexterity 10

chest

Leather Coat

Base protection

Slash
3
Pierce
2
Blunt
2

Requires Strength 5 · Dexterity 0

feet

Trail Boots

Base protection

Slash
1
Pierce
1
Blunt
1

Requires Strength 4 · Dexterity 0

Jewellery

Amber Pathstone

A small treasure for your traveller’s equipment collection.

Requires Strength 0 · Dexterity 0

Weapon

Iron Flanged Mace

Base damage

Slash
2
Pierce
3
Blunt
13

Hit modifier: +0 · 1 hand
Requires Strength 8 · Dexterity 3

Weapon

Ashwood Trail Spear

Base damage

Slash
5
Pierce
12
Blunt
2

Hit modifier: +1 · 2 hands
Requires Strength 5 · Dexterity 6

Made for the road.

Weapon damage and armour protection use three types: slashing, piercing, and blunt. Matching equipment to an opponent matters.

Watch the wear

Equipment condition affects its performance. These examples show base values; worn gear may be less effective.

Meet the requirements

Strength and Dexterity requirements affect how effectively you use your equipment. A bigger weapon is only part of the story.

See how equipment shapes combat ↗

CONTINUE EXPLORING

Inside the pack ↗The art of combat ↗Creatures of the road ↗